Finally got around to rendering out a large group of assets I created for H1Z1 while I was at Daybreak Games. These were all done a couple years ago. I was given the opportunity to create the base player character male and the base player character female. Based off of those, I also created the base male and female zombies that were used in the original survival game. I also created extra heads for the players and zombies. The hair on the asian female face was something I made in my own time recently and was not used in game. I actually used chang-gon shin's Substance Painter Tutorial and it works great!
I rendered out the sculpts for the human male and female a while back. You can find them here:
This time around I used Keyshot for all the zombie sculpts. I'm planning on rendering out all the wearable items in a separate post so stay tuned!